Key members of Disco Elysium development “unintentionally” leave ZA/UM

It has been confirmed that the key creative figures behind the remarkable RPG elysium disk they no longer work for the studio ZA/ UM.

The news initially came through Martin Luiga, founding member and secretary of the cultural association ZA/UM, who announced through Medium that the cultural association would dissolve. He mentions that lead writer/designer Robert Kurvitz, artist Aleksander Rostov, and writer Helen Hindpere had left ZA/UM involuntarily. The departure of the three developers was confirmed by the art director himself, Aleksander Rostov, on Twitter, without much explanation:

Eurogamer has also reported a statement issued by ZA/UM, confirming that the studio remains focused on the development of its next project:

Like any video game, the development of Disco Elysium was and remains a collective effort, with the contribution of each member of the team essential and valued as part of a greater whole. At this time, we have no further comment other than the ZA/UM creative team’s focus remains on the development of our next project, and we’re excited to share more news about this with all of you soon.

As to what exactly this project could be, the general consensus is that it is likely to be a sequel to Disco Elysium. In fact, Martin Luiga more or less confirmed it in a reply from Twitter.

Disco Elysium landed for the first time exclusively for PC back in 2019 and, more recently, on consoles, including switch which arrived in October 2021 and received a physical edition in March 2022.

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