Fumito Ueda, creator of The Last Guardian and Shadow of the Colossus, wants to reveal his new game in 2023

Within the video game industry there are different views on creation and production, which tend to constantly collide with each other. Fumito Ueda belongs to the type of video game designer who usually releases a title only when he is completely satisfied.. This leads him to be working silently for a long time, his last publication being The Last Guardian in 2016 for ps4.

However, everything indicates that this 2023 would be the year that Fumito Ueda would present his new game, which he still develops together with his GenDesign studio. Although it is not completely official, his interview with the magazine Famitsu (via Gematsu) hope to their fans that soon they will be able to enjoy their new job.

About the new game an image is known say something, so keep giving us your support”

For now, an image is known about the new game teaser from 2018 showing a woman near an altar with several doves; and a screenshot dated 2021 showing the back of the possible protagonist. Everything indicates that will continue to explore the fantasy genre as in his previous works: ICO, Shadow of the Colossus and the already mentioned The Last Guardian.

When Fumito Ueda does not appear publicly it is because he is up to something, this image from 2018 gave us a glimpse

It is also known thatIt is being supported by Epic Games assuming the costs of development, workers’ salaries and marketing expenses. It is budgeted to go out for pc and possibly for consoles. While the financial part is important, Epic Games offers complete creative freedom, something that is vital to Ueda’s work.

art always first

Fumito Ueda has a special relationship with video games, placing much more importance on releasing titles that can fully showcase his creative vision. This relationship with art is due to the fact that he ventured into this field, but without success. Fumito Ueda’s video games stand out for their artistic quality, emotional degree, simple plots, overexposed settings and for their few dialoguess. Ueda himself called this style “subtractive design”.